How Astray plays
Astray makes navigation a physical problem rather than allowing you to select a destination directly. Arrow-key input moves the ball, so finding a passage and controlling the motion are related but separate tasks.
The creator’s repository describes a WebGL maze game using a physics engine. That combination explains why an apparently simple maze can feel different from drawing a line through a printed puzzle: the shape of the route is only part of getting the ball there.
Who might enjoy it
For players who like mazes and small adjustments to physical motion. If you want a puzzle governed by discrete, fully predictable tile steps, choose a number or deduction game instead.
Controls and device requirements
Arrow keys move the ball; the host also lists H/J/K/L. Hold I for instructions. Use a keyboard rather than assuming there is an equivalent touch tilt control.
This game requires WebGL as well as keyboard control. The desktop Chromium smoke test loaded its canvas and exercised a tilt input; touch-only phone and tablet play is not documented here.
What to try next
Creator, sources and verification
This is an editorial guide by CodeYourVibe, based on the linked official sources checked on 29 October 2026. Advice about player fit is editorial judgement, not a claimed full-game review, measured playtime or score. Creator statements about device support are distinguished from testing.
Availability and the hosted build can change. Suggest a correction or read how to choose a browser game.

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